Personal Information
SpeciesHuman
Homeland/Clan—
GenderM
OccupationWarrior
Age / Birthday23 (born 1590)
Culture—
HandednessLeft
ReligionHumakt Initiate
Characteristics
STR12
CON14
SIZ16
INT13
POW10
DEX13
APP13
Derived Stats
Move6
Hit Points15
Damage Bonus+d4
Attack Bonus+6%
Parry Bonus−1%
DEX SR3
Melee SR4
Move, Hit Points, Damage/Attack/Parry Bonus, and DEX/Melee SR are as explicitly labeled in the source.
| Location | Melee | Missile | Armour | Enc. | AP | HP |
| Head | 19–20 | 20 | Open Helm | 3.5 | 6 | 5 |
| Left Arm | 16–18 | 18–19 | Cuirboilli + Leather | 3 | 4 | 4 |
| Right Arm | 13–15 | 16–17 | Cuirboilli + Leather | — | 4 | 4 |
| Chest | 12 | 11–15 | Chain Hauberk + Leather | 6 | 6 | 6 |
| Abdomen | 9–11 | 7–10 | Chain Hauberk + Leather | — | 6 | 5 |
| Left Leg | 5–8 | 4–6 | Cuirboilli + Leather | 4.5 | 4 | 5 |
| Right Leg | 1–4 | 1–3 | Cuirboilli + Leather | — | 4 | 5 |
Total armour encumbrance = 25.5. Armour abbreviations transcribed as recorded on the original sheet.
Weapons
| Weapon | Attack% | Parry% | Damage | SR | Enc | AP |
| Greatsword | 16 | 9 | 2d8+d4 | 5 | 3.5 | 8 |
| Bastard Sword (2H) | 54 | 59 | d10+1+d4 | 6 | 2 | 9 |
| Bastard Sword (Rh) | 16 | 9 | d10+1+d4 | 6 | — | 9 |
| Bastard Sword (Lh) | 11 | 4 | d10+1+d4 | 6 | — | 9 |
| Broad Sword (Rh) | 68 | 44 | d8+1+d4 | 6 | 1.5 | 8 |
| Broad Sword (Lh) | 6 | −1 | d8+1+d4 | 6 | — | 8 |
| Dagger (Rh) | 21 | 4 | d4+2+d4 | 7 | 0.5 | 4 |
| Dagger (Lh, parrying) | 11 | 4 | d4+2+d4 | 7 | — | 4 |
| Great Axe | 16 | 9 | 2d6+d4 | 5 | 2 | 8 |
| Battle Axe (2H) | 16 | 9 | d8+2+d4 | 6 | 1 | 8 |
| Battle Axe (Lh) | 16 | 9 | d8+2+d4 | 6 | — | 8 |
| Battle Axe (Rh) | 11 | 4 | d8+2+d4 | 6 | — | 8 |
| Heavy Mace (Lh) | 21 | 14 | d8+1+d4 | 6 | 2.5 | 8 |
| Heavy Mace (Rh) | 21 | 14 | d8+1+d4 | 6 | — | 8 |
| 2H Spear | 21 | 14 | d10+1+d4 | 5 | 2.5 | 8 |
| Lance | 51 | 4 | d10+d4 | 5 | 3.5 | 8 |
| Shield, Target | 11 | 60 | d6+d4 | 7 | 4 | 12 |
| Shield, Heater | 11 | 19 | d6+d4 | 7 | — | 13 |
| Thrown Dagger | 66 | 14 | d8 | 3 | 0.5 | 4 |
| Composite Bow | 66 | 4 | d8+1+d2 | 3, 9 | 0.5+1 | 4 |
| Brawl | 36 | 29 | d3+d4 | 7 | — | 3 |
| Grapple | 51 | 44 | d4+d4 | 7 | — | 3 |
Magic Skills
Base Casting Chance56%
Ceremony (Divine)71%
Enchant6%
Summon6%
Magic Points: 10 (base POW) + 10 (stored in "Tal" matrix) + 4 (MP enchantment) = 24. Computed from the source's separately-listed POW and matrix storage values; not a single labeled field in the source.
Spirit Magic — stored in "Tal": Bladesharp 1, Parry 4, Protection 4, Healing 2, Disruption 1.
Rune Magic (one-use): Shield x1, Truesword x1.
Skills
Agility (−1%)
Climb59
Jump59
Swim14
Dodge59
Stealth (Hide)59
Stealth (Sneak)44
Boating4
Dance—
Ride Zebra4
Ride Horse59
Maneuver44
Defence4
Communication (+6%)
Sing66
Orate66
Intimidate11
Seduce11
Persuade51
Fast Talk11
Bargain11
Languages
Sartarite (spoken, +6%)56
Sword Speech6
Esrolian6
Tradetalk66
New Pelorian6
Praxian6
Sartarite (read/write, +6%)6
Knowledge (+6%)
Evaluate11
First Aid66
Treat Disease11
Lore
Nature6
Animal36
Human6
Mineral6
Plant6
World6
Mountain51
Gilgedi6
Orlanth6
Humakt (cult)6
(unspecified)51
Craft
Herding36
Farming39
Battle51
Carpenter16
Armouring66
Custom
Sartar56
Heortland6
Seshnegi6
Sun County6
Lunar6
Pavis6
Manipulation (+6%)
Conceal51
Devise11
Sleight11
Pass21
Brawl36
Grapple21
Perception (+7%)
Listen67
Scan71
Search67
Track52
Sense Assassin7
Gifts & Geases
+4 CON vs poison; never use poison. Sense Assassin skill; never participate in an ambush.
Equipment
| Item | ENC | Notes / Value |
| Money | — | 120L |
| Chain Hauberk + leather | 6 | 210L |
| Leg Cuirboilli + leather | 4.5 | 60L |
| Open Helm | 3.5 | 80L |
| Arm Cuirboilli + leather | 3 | 30L |
| Broadsword | 1.5 | |
| Shield, target | 4 | |
| Bastard Sword | 2 | |
| Composite Bow + 20 Arrows | 1.5 | |
| Dagger | 0.5 | |
| Adventurer's Pack | 5 | |
| Cooking Utensils | — | |
| Skinning Knife | — | |
| Trap | — | |
| 5 Flasks Flammable Oil | — | |
| Wine Skin, full | — | |
| Water Skin, full | — | |
| Water Skin | — | |
Total gear encumbrance (excluding worn armour) = 31.5. Total armour encumbrance = 25.5. Total ENC (57) and Fatigue (26 = STR+CON) are computed using standard RuneQuest rules from the source's separate STR/CON and encumbrance figures; the source spreadsheet did not label either as its own field.
Magic Points (0–24)
0123456789101112131415161718192021222324
Fatigue Points (0–26)
01234567891011121314151617181920212223242526
This sheet was transcribed directly from a RuneQuest character spreadsheet ("Varseti_2-95.xls", last saved 26.12.99). Only mechanical data was present in the source file — no narrative background, appearance, or personality notes were recorded, unlike some of the other characters in this collection.