Welby Hawkshaw — Equipment

Fighter 12 · Eldritch Knight · The Lightbringers · CY 596

Column order: Qty · Item · Enc (lbs) · Est. Cost · Rarity · Attuned · Notes
= Magic item  ·  Attuned gold star (★) = active attunement slot in use  ·  Rarity colour: Uncommon · Rare · Very Rare  ·  Est. cost per DMG rarity tiers · consumables ≈ half price · HHH contents weightless

⚔ Worn Equipment — Slot Items

Qty Slot Item Enc (lbs) Est. Cost Rarity Attuned Notes
1 Head Circlet of Blasting ~500 gp Uncommon Scorching Ray 2d8×3 @+5, 120 ft · 1/dawn
1 Body +1 Studded Leather of Vitality 13 ~2,500 gp Rare AC 13+Dex · healing +1/die · base Studded 45 gp
1 Amulet Amulet — Eye of the Storm ~2,500 gp Rare Free action: immunity to area effects
1 Amulet Unicorn Pendant ~500 gp Uncommon 22 hp Lay on Hands per day
1 Bracers Bracers of the Woodland Hunter ~500 gp Uncommon Hunter’s Mark 1/long rest · ignore non-magic difficult terrain
1 Hands Divine Gauntlets 1 ~500 gp Uncommon Divine Favour 3/day · +1d6 Radiant on attacks
1 Boots Sidestepping Boots 1 ~500 gp Uncommon Misty Step bonus action · 1/day
1 Cloak Cloak of Escape 1 ~500 gp Uncommon Advantage vs OA, Paralysis, Petrification, escape grapple
1 Belt Sash of Inner Strength ~500 gp Uncommon +1 Str saves · 1/day use Wis instead of Str at Advantage
1 R. Hand +2 Scimitar of Sharpness 3 ~10,000 gp Very Rare +11 atk · d6+7 slashing ×3 · nat 20: +4d6; 2nd nat 20 severs
1 R. Hand Active Amethyst ~300 gp Uncommon Affixed to scimitar · death save at Advantage (d4 uses)
1 L. Hand Rapier of Spell Deflection 2 ~2,500 gp Rare +9 atk · d8+5 · Reaction 2/day: use atk roll as spell save
1 Ring #1 Ring of Trollish Recovery ~2,500 gp Rare Bonus action: (prof−1)d6 regen per turn · 1/long rest
1 Ring #2 Ring of Fire Resistance ~2,500 gp Rare Resistance to Fire damage
Equipped Total 15.0 ~27,300 gp

🎱 Backpack — Heward’s Handy Haversack (HHH)

Qty Item Enc (lbs) Est. Cost (ea) Rarity Attuned Notes
1 Ball Bearings (bag of 1,000) 2 1 gp Cover 10-ft square; half speed or DC 10 Dex or fall prone
1 String (50′) ~1 cp Included in Burglar’s Pack
1 Hammer 3 1 gp Drives pitons, general use
4 Pitons 1 5 cp ea 20 cp total · climbing anchor points
2 Oil, Flask 2 1 sp ea 2 sp total · lamp fuel or pour & ignite (DC 13 Dex or 5 fire dmg)
2 Alchemist’s Fire, Flask 2 50 gp ea 100 gp total · 1d4 fire/turn on hit; DC 10 Dex action to douse
1 Tinderbox 1 5 sp Start fire in 1 action (with fuel) or 1 min (without)
1 Waterskin 5 2 sp Holds 4 pints liquid
1 Silk Rope (50′) 5 10 gp 2 hp · DC 17 Str to burst · lighter than hempen
1 Mess Kit 1 2 sp Tin box with cup, cutlery; cook simple meals
1 Ink (1 oz bottle) 10 gp Writing ink
1 Ink Pen 2 cp For writing with ink
several Parchment, Sheets 1 sp ea Writing surface
1 Bag of Sand (small) ~1 cp Dries ink; from Scholar’s Pack
1 Small Knife 2 gp 1d4 dmg · dagger equivalent; Scholar’s Pack item
1 Amulet (Holy Symbol) 1 5 gp Amulet-form holy symbol (PHB p. 150)
1 Blanket of Rest 3 ~2,500 gp Rare Long rest: hit dice heal at least half maximum
1 Thieves’ Tools 1 25 gp Pick locks, disarm traps (proficiency required for bonus)
1 Horn 2 3 gp Musical instrument · signal use
Backpack Subtotal (contents) ~27 ~2,700 gp HHH itself always weighs 5.0 lbs · contents weightless

⚔ Carried Equipment

Qty Item Enc (lbs) Est. Cost (ea) Rarity Attuned Notes
1 Heward’s Handy Haversack 5.0 ~5,000 gp Rare Always 5 lbs · 3 extradim. pouches · contents weightless
1 +1 Rage Mace 3 ~500 gp Uncommon +6 atk · d6+2 · Potion of Rage (d4 uses) · base Mace 5 gp
1 Vicious Shortbow 2 ~500 gp Uncommon +9 atk · d6+5 · 80/320 ft · nat 20: +2d6 · base Shortbow 25 gp
1 Quiver (holds 30) 1.5 1 gp Standard quiver holds 20; this one holds 30
20 Arrows (standard) 1 1 gp / 20 5 cp each · standard ammunition
(d4) rem. +1 Arrows 0.1 15 gp ea Uncommon +1 attack and damage (Uncommon ammunition)
(d4) chg Wand of Lightning Bolts 1 ~2,500 gp Rare 8d6 lightning · 100×5 ft · DC 15 Dex save half
1 Component Pouch 3 25 gp Watertight; holds all material spell components (no cost)
1 Crystal Spell Storage (2nd) 1 ~500 gp Uncommon Holds Mirror Image (2nd level) · cast without spell slot
1 Belt Pouch (Spell Components & Cash) 3 5 sp Cloth/leather pouch; holds misc. components and coin
×9 +1 Potion Bandolier 11 ~2 gp 9 standard slots + Enhancer slot · custom fitted
1 Scroll Case 1 1 gp Holds 10 sheets paper or 5 parchment · 3 scrolls inside
Carried Subtotal 32.6 ~9,080 gp

📝 Scrolls (in Scroll Case)

Qty Scroll Enc (lbs) Est. Cost Rarity Attuned Notes
(d4) uses Scroll: Mirror Image 375 gp Uncommon Cast Mirror Image without a spell slot
(d4) uses Scroll: Dispel Magic (cast at 5th) 750 gp Rare Dispel Magic at 5th level
1 Scroll: Scorching Ray & Shatter 375 gp ea Uncommon Two spells on one scroll
Scrolls Total ~1,500 gp

⚘ Potions — On Bandolier

Weight included in bandolier total above.

Qty Potion Enc (lbs) Est. Cost (ea) Rarity Attuned Effect
1 Potion of Supreme Healing 500 gp Very Rare Regain 6d8+12 hp as an action
1 Potion of Greater Healing 100 gp Uncommon Regain 2d8+4 hp as an action
1 Potion of Healing Enhancer Custom Custom Regain 1d8+6 hp (custom homebrew)
3 Potion of Healing 50 gp Common Regain 1d8+2 hp as an action
1 Potion of Regeneration ~2,500 gp Rare Regenerate hp over time
1 Potion of Flying 500 gp Very Rare Fly speed equal to walking speed · 1 hour
2 Potion of Necrotic Resistance ~100 gp Uncommon Resistance to Necrotic damage · 1 hour
1 Potion of Wealth Custom Custom Homebrew effect
1 Potion of Invisibility 180 gp Very Rare Invisible for 1 hour or until attack/spell cast
1 Potion of Frost Giant Strength ~800 gp Rare Str set to 23 · 1 hour
1 Potion of Fire Giant Strength ~900 gp Very Rare Str set to 25 · 1 hour
Potions Total (13 potions) wt. in
bandolier
~5,830 gp

⚙ Encumbrance Summary

15.0 Slot Equipment
47.6 Backpack (HHH)
32.6 Carried Equipment
67.6 Load Carried
80.0 Welby (body)
127.6 Total Weight
60.0 Carry Capacity
+67.6 Over Capacity
~46k gp Est. Total Value

★ Magic items — costs reflect standard 5e SRD / DMG rarity tiers: Common ~50–100 gp, Uncommon ~101–500 gp, Rare ~501–5,000 gp, Very Rare ~5,001–50,000 gp. Consumables ≈ half listed price. Actual prices vary by DM and campaign setting.

Scroll costs from 5e SRD: Spell Scroll (Uncommon, levels 3–4) = 375 gp; Spell Scroll (Rare, levels 5–8) = 750 gp.

Encumbrance: Welby’s carrying capacity is Str (12) × 5 = 60 lbs. Total weight 127.6 lbs places him in heavily encumbered territory (speed −20 ft, disadvantage on Str/Dex/Con checks & saves). The Haversack weight (5 lbs) is fixed regardless of contents by its magical properties.