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D&D Campaigns

From the Vault of the Drow to the Frozen North

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Four campaigns, four corners of darkness and wonder. Descend into the lightless warrens of the dark elves, march with the masked Witches of the cold East, hold the line against the orc-hordes of the silver North, or scheme amid the tyrant cities of a poisoned sea. Choose your road — and beware.

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The Underdark · Greyhawk

Erelhei-Cinlu

The fabled city of the drow, sunk in a vast cavern of eternal twilight — a sinkhole of intrigue, decadence and Lolth's spider-priestesses.

Enter the Vault →
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Forgotten Realms · Luruar

The Silver Marches

A frontier confederation of human, elf and dwarf strongholds, bound together under Alustriel against the gathering orc-hordes of the North.

Enter the North →
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Forgotten Realms · The Unapproachable East

Rashemen

The Land of Berserkers — a harsh, spirit-haunted country of fur-clad warriors ruled from the shadows by the masked Witches, ever at war with Thay.

Enter the East →
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Forgotten Realms · North Faerûn

The Moonsea

A bleak frontier of tyrant cities and ravaging dragons, where Zhentil Keep, Mulmaster and Hillsfar scheme on the shores of a cold, perilous sea.

Enter the Frontier →